Procedural Animations

Was originally just a proof of concept, but I got really positive feedback, so I decided to develop it further and maybe make a full game out of it. The code is availiable on GitHub and the system is free to use for your own projects.

So I did a thing and I hate it (Procedural Animation?). from r/Unity3D

Ungetoastet/Procedural-Animation

A small test for procedural animations. Might make a game out of it. Use the core system if you want, credits would be nice but not necessary. Thanks! There are a lot of bugs and imperfections right now, but I decided to update anyways, in case anything goes wrong.

I will keep updating the GitHub page with Devlogs and regular updates so stay tuned!

Parcour Prototype

A smol prototype for a parcour thingy I´m working on

This is not a finished game, it only contains a tutorial level!

But I would love some feedback on the current mechanics.

I may make a full game out of this if I have enough time and motivation.

Anyways, have fun playing.

Jetpack Jimmy


Concept

2D Pixel Art Game : Navigate Jetpack – Jimmy through 5 different levels. Avoid the spikes and get to the finish line. Made for the 1h – Challenge (make a game in 1h). Will be downloadable for mobile soon. More levels coming with updates.


Development Blog

4.4.2019 Shipped to mobile.
3.4.2019 Quickly killed all bugs.
1.4.2019 Made the art and the game with 5 levels in 1h. It had lots of bugs. 🙁


Screenshots

Main Character Jetpack Jimmy
Get those Boosters
Level 4
True Skill